Edo:
That's a nice way to frame it. I will think about them in a different way.
Toda raba.
Edo:
That's a great suggestion.
I can understand why you can't "draw" an animated GIF. But I'd really like to be able to use the "move in" feature with GIFs, so that the hand drags it into place. It doesn't seem like that should be too difficult to implement.
Yes - it would be great of we could select one of the existing "pushing in" hands, and attach it to the object, so that it pushed in and the hand withdrew/faded.
This was exactly what my most recent request was....
To hand draw the first frame of the GIF.... Then allow the animation to play forward.
The work around is to take a PNG or JPG image of the first frame. Have that image drawn first, then place the GIF at the same time as you remove the JPG. Definitely time consuming and requires precision work in an application that it is designed for hand drawn work.
Brent deMoville
I am enjoying the new BETA, great work! While playing with the new GIF feature, I noticed that it does not have a hand to draw or place it. It breaks the illusion of the rapid draw when it just appears in place. I would have thought it would have been "drawn" like a PNG file and then the animation would start. Am I missing something?
3 people like this idea